Create a wizard and choose your spells. Then hire a gang of mercenaries and explore the frozen ruins on the hunt for magical treasure! To begin your adventures in the Frozen City, all you need is the Second Edition rulebook, pictured here. Although Frostgrave encourages players to use any miniatures they want, official miniatures are available from North Star Military Figures.
Once you’ve mastered the rules, there are a numerous supplements you can pick up that contain even more adventures, monsters, and magic. None of these are necessary, and all of them stand alone so that players can pick and choose what to explore next.
Contains all the rules you need to get started.
A 10-scenario narrative campaign centered around the rise of a major undead power.
Takes the action underground, with rules for underground exploration, traps, new magic and scenarios.
A book about demons and those that try and summon and control them. Expands the rules for creating demons and includes them in 8 scenarios.
Collects 5 small works. It includes the rules for Captains (a soldier who gains experience) and a 3-scenario solo campaign.
A deck of cards, each of which contains a secret mission or side quest for the player to try and accomplish during the game.
A huge, 12-scenario campaign where the wizards explore a recently uncovered university of magic. Includes rules for 5 ‘lost’ schools of magic.
The Wizard’s Conclave (with Various other Authors)
Some of the most famous creators in the world of wargaming try their hand at writing a scenario for Frostgrave!
A supplement devoted to solo play. It includes a 10-scenario solo campaign, plus lots of rules and advice for creating your own solo adventures.
A world-warping campaign where a vastly powerful demonic entry tries to merge its reality with that of Frostgrave. Includes a 12-scenario campaign that pushes the boundaries of ‘reality’ on the tabletop.
This book includes rules for creating vampires and giant wizards and a couple of campaigns specifically designed for them. Also includes rules for playing high-level wizards.
A book about building new and unique constructs and getting killed by strange terrain!
Rules and scenarios for exploring the dangerous lands outside of the Frozen City.
Wizard Eye (with Dmitry and Kate Burmak)
This is an art book that collects all of the artwork of the first edition of the game, with commentary by myself and the artists, Dmitry and Kate Burmak.
Self Published Supplements
One thousand random mutations for Frostgrave.
Spellcaster is my self-published magazine covering Frostgrave and Ghost Archipelago. Each issue contains a hodgepodge of optional rules, scenarios, and other fun bits.
Old Bones is my personal ‘zine where I collect various bits and pieces for all of my games.
Old Bones: Issue 1 (The Slippery Slope scenario, Alternate Poisons, and Double Crossbows)
Old Bones: Issue 2 (Meta-Magic Spells, Books of Illusionary Forms)
Blaster Anthology Contributions
Blaster is a co-operative wargaming anthology. Each issue contains a piece from each of the regular contributors, including, usually at least one stand-alone game. Issues 2 and 3 feature rules for the Cthulhu Mythos in Frostgrave.
These are not written by me, but included for completeness and because they are fun! Second Chances is especially good. The two books by Matt Ward also include an exclusive scenario written by me.
Frostgrave: Second Chances by Matt Ward
Frostgrave: Oathgold by Matt Ward
Frostgrave: Tales of the Frozen City by Various
A complete listing of the Frostgrave articles by Joseph A. McCullough that have appeared in magazines over the years.
The Frostgrave Auction
New magical items in Wargames Soldier and Strategy Issue 83
Scenario: The Bridges of the Mal Dreath
A new scenario in Tabletop Gaming Issue 3, Reprinted in Spellcaster 2
Skeletal Archers in Frostgrave
Rules for skeletal archers in Wargames Illustrated Issue 341
Rules for a dragon-like creature in Falcata Issue 1 (In Spanish)
The Failed Breed
New scenario in Tabletop Gaming Issue 6, Reprinted in Spellcaster 5
Scenario for use with Forgotten Pacts in Miniature Wargames #405
Designing Ulterior Motives
Two exclusive Ulterior Motive cards in Miniature Wargames #410
Scenario that was cut from The Maze of Malcor in Miniature Wargames #421, reprinted in Spellcaster 7
Scenario with new monster in Bexim’s Bazaar#1
Entering the Perilous Dark
New Perilous Dark scenario in Miniature Wargames #439
New scenario in Wargames Illustrated #393
The Haunted Gatehouse
A scenario included as part of the Haunted Gatehouse terrain kit from Kromlech‘s official Frostgrave terrain.
*Not included in the above lists are Frostgrave: First Edition or Frostgrave: Grimoire, neither of which work with the current edition of the game.